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Refugeoly

This revision of the classic Monopoly is built on the testimony of migrants and oenegés volunteers in refugee camps and detention in Greece, Turkey, Spain and France to show what the circumstances of the thousands of people who leave their countries of origin irregularly are like.

The main objective of this game, created by artist and design teacher Vinny Montag, is to put the spotlight on forced migration. By playing the game, we try to recreate, and in a way experiment in a fictional way, in order to better understand the complex situation of someone fleeing from war and scarcity. It therefore seeks to raise awareness about the situation of refugees on Europe's borders.

The player puts himself in the shoes of a migrant who is travelling from Iraq, Syria, Pakistan, Libya, Afghanistan, Kurdistan or some African countries to a European country where he can apply for asylum. Refugeoly is not commercialised, but is available as a download from their website and, to play it, you need a printer, a die and a token for each player. You have to print out money, the board and, if you want, the rules.

Money is used in the game because, in order to reach a safe country, a large amount of money is needed. Throughout the game, it disappears into the hands of the mafia, either to pay for a ticket, some papers or rent. You start with 10,000 dollars. If a player loses all his money, he is disqualified. To win, you must arrive at the Home box with some money in your pocket.

Refugeoly is also played in giant format in workshops proposed by organizations or educational centres.

Vinny Montag

Vinny Montag is a Cadiz native who has been living in the UK since 2010 but has just moved temporarily to China to teach there. He studied art and specialised in sculpture. In London, he studied a degree in Multidisciplinary Design at Goldsmiths University and subsequently an MA in Design of Information Experiences at the Royal College of Art. He currently works as a Study Coordinator and visiting professor in the Design Department at Goldsmiths University. He is also a visiting lecturer at the London College of Fashion and a freelance exhibition producer for the Furtherfield Gallery. His main teaching focuses are in the areas of Visual Communication, Design Experience and Futurism / Speculative Design.

In recent years, Vinny has focused primarily on social design. Homelessness and forced migration are the themes on which he has developed most of his recent projects.

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SCHEDULE

The Festival will have a private encounter using the Hackcamp format for a total of 30 people as well as a series of public conferences.

Organized by

ZEMOS98

Funded by

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